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EU 14.4 changes. |
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MayBe ![]() Expert ![]() ![]() Joined: 24 Oct 2013 Points: 673 |
![]() ![]() ![]() ![]() ![]() Posted: 10 Dec 2013 at 4:51pm |
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The new patch has made some changes that seem to have quite a big impact on everyday game play. So far what peoples have noticed most:
- Mobs stay visible after death, * Fixed in 14.4 mini patch: target/hit box are removed from corpses. # smoke animation when looting added in 14.4.1 Further scaling in the 'sparkles' to indicate a corpse hasn't been looted yet has been made. And looted corpses will only remain visible until the death animation sequence is completed. - The font has been changed, which leaves a bigger space between the lines in chat. It makes it clearer, but also shows a lot less information in the same size chatbox. - Skill Scanner is also broken by the font change * Non Western characters appearing incorrectly is being investigated. Correction asap. * LBML was updated today which fixed all issues related to this patch. 12-12-13 [Anarchist] # Special symbols fixed in 14.4.1 # Fast Trade was updated to handle the new fonts. - Apparently hunting in a team will give you at the moment a lower than low loot return. So that might be best left alone for the moment. # Seems to have been fixed, but was not mentioned in the release notes. - Seems there is a bug that makes amps not visible on weapons anymore. # Has been addressed in 14.4.1: "currently amplifiers are not displaying properly on many weapons." - * Has been corrected in 14.4 mini patch Anyone noticed anything else that would be handy to know? Edit added: - You can't hunt Gallards. [Kombinacka] # Fixed in 14.4.1: The invisible mobs issue that affected Gallard, have been fixed - Mobs do disappear after 20 to 30 seconds. [Anarchist] # Looted corpses can be shot through and will despawn after 30 seconds: each corpse after four will initiate faster despawning. - # Fixed in 14.4.1: The invisible mobs issue that affected Gallard, Magurg, Yarrijack have been fixed. # Posted by Chris/Arkadia: The Instance should now be online again. # Fixed in 14.4.1: An issue causing the Locusta space creature to become invisible in some situations has been corrected. # Fixed in 14.4.1: An issue causing hotkey actions to be performed when entering digits in the split stack interface has been corrected. # fixed in 14.4.1: The functionality of the ESC key has been corrected so that it once again removes focus from chat windows, and closes various interfaces. - The Broodmother instance in Half Moon Bay is now a solo instance. [Greysloth] - Melee Amps are now available on Calypso. They are not usable on all Planet's Melee weapons (the PP has to set it to accept), but confirmed are Calypso and Arkadia. - Loot collection Pills are now for sale on the TT. Statistics of the auto-loot pills: 1 pill = 0.50 ped, duration = 3600 sec and auto loots in 20 meters radius. But you wont be able to trade them in the AH. They will also become lootable. -------------------- The official list: Entropia Universe 14.4 Release NotesChanges Edited by MayBe - 20 Dec 2013 at 7:34pm |
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Kombinacka ![]() Expert ![]() Joined: 17 Nov 2013 Points: 254 |
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You can't hunt Gallards.
Well, I was prepared for it. I was warned that patches are less then perfect in EU. I still can't understand how non disapearing mobs can be feature and not bug.
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Kombinacka ![]() Expert ![]() Joined: 17 Nov 2013 Points: 254 |
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Server down in 10 minutes. So we will get some repair hopefully.
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Anarchist ![]() Expert ![]() Joined: 08 Oct 2013 Location: South Africa Points: 135 |
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Also noticed these two. The font changes was a bad idea. The chat window already does not scale with resolution. If you play in windowed mode, which i do when using LBML, it takes up a huge amount of screen space even at its minimum size and now we get to see even less on it(double spacing between the lines). LBML no longer automatically detects drops because the font inside the finder window also changed. At least it still scans claims successfully although there is something wrong with enmatter detection. LBML doesn't know its enmatter even though you can still scan the claim you might not see the line indicating from which drop it originated and the drop sizes will not get adjusted for double hits and enmatter only drops. The corpses do disappear after 20 - 30 seconds, just not immediately on looting them.
This is good to be aware of. Means they fiddled with the looting system which could either be good or very bad.
Edited by Anarchist - 10 Dec 2013 at 5:58pm |
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Kombinacka ![]() Expert ![]() Joined: 17 Nov 2013 Points: 254 |
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Lets be optimistic please. I don't want to next game be ruined for me with some not good patch, after I finaly after years of searching, find something interesting.
It will be gooood. I am sure! :-) Today I got into plus with mining for the first time. It is going to be good! :)
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Anarchist ![]() Expert ![]() Joined: 08 Oct 2013 Location: South Africa Points: 135 |
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Gratz Kombi :)
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MayBe ![]() Expert ![]() ![]() Joined: 24 Oct 2013 Points: 673 |
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Mini patch has brought some fixes:
VU 14.4 Mini PatchA hotfix mini patch has been deployed to address several issues related to VU 14.4. |
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Kombinacka ![]() Expert ![]() Joined: 17 Nov 2013 Points: 254 |
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Gallards still nowhere... Have nothing to do!
Well, I mine a bit, but all of my location are dry already:) Maybe... Just maybe... Time to work? :) Housecleaning, when hollidays are near...? Nope! :)
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MayBe ![]() Expert ![]() ![]() Joined: 24 Oct 2013 Points: 673 |
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The Gallards are invisible? Or they are just not in this realm at all?
And nothing to do? why not go sweating a bit? Looking at this thread the sweat demand will hopefully go up. Plus sweating still gives skills that are handy for hunting (and MF/crafting too I think). RL sweating wont give you skills, though if you sweat a lot, you might gain some strength. ![]() Btw, I'll change the thread title, because you are right. They are not all bugs, some are probably features (even though they might feel as bugs).
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Anarchist ![]() Expert ![]() Joined: 08 Oct 2013 Location: South Africa Points: 135 |
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Seems like they are invisible. Went and checked it out. I can see them on the radar and I can even bump into them but I cant physically see them. One other small thing. S.I Combat knifes icon is missing. Just a big X in my inventory.
Edited by Anarchist - 10 Dec 2013 at 7:39pm |
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Kombinacka ![]() Expert ![]() Joined: 17 Nov 2013 Points: 254 |
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I would not mind them to be invisible, but they are invisible for gun, so I can't shoot them :)
I have now 73% of mentoring and I am rushing so much, that is why I am lacking on sweating atm :)And I am very spoiled by verysemi AFK sweating on Calypso :) But the potential demand is interesting, could think about it:)
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Anarchist ![]() Expert ![]() Joined: 08 Oct 2013 Location: South Africa Points: 135 |
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Try some carabok, their hides also have a decent mu.
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MayBe ![]() Expert ![]() ![]() Joined: 24 Oct 2013 Points: 673 |
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So does anyone else have the same X showing in inventory for Cyrene knives? And it's weird that only one mob is invisible like that. A bit of a bummer if you were doing the Gallard missions. ![]() Another issue: does anybody else have problems logging in after the update? I was able to log in for a few minutes at the time right after the update, with a lot of CTD's. But after the hotfix, I've not been able to log in at all. Before I get ingame, I crash and get the 'EU did not shutdown normally' message. I've tried the 'clean shader cache', repair, checked drivers, permissions, firewall ports, internet connection and 'disable sounds'. Still no joy. So are there any bright ideas out there that might let me play again? Oh, I use Windows Vista and Avast on a medium settings laptop, in case that helps any lightbulbs go off.
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Anarchist ![]() Expert ![]() Joined: 08 Oct 2013 Location: South Africa Points: 135 |
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Tried safe mode?
One other thing you can try is to drop the connection speed in the launcher to the lowest selection. Under the Tools button. Edited by Anarchist - 10 Dec 2013 at 9:07pm |
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MayBe ![]() Expert ![]() ![]() Joined: 24 Oct 2013 Points: 673 |
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Yeah, I tried the safe Mode; unfortunately that didn't change anything, still got immediate CTD.
The connection speed thing I never had tried before, so I had some hopes for that one. But sadly that didn't do the trick either. ![]() But thanks for trying to help, the solution is always something I hadn't thought of myself. Oh well, not being able to play does give me time to read forums. I found some more things to add to the OP: - Skill Scanner is also broken by the font change - Arkadia Instance 01 has invisible mobs, that still can damage you. - The Magurg (Aakas 9 & 10) are invisible too. They show up on radar and attack but they cant be seen or killed. So it might be better to wait a bit to do Instances until that's fixed. - In Space the Locusta are also invisible. - When splitting stacks and entering the numbers via keyboard, the functions on the number keys are not disabled. So any functions you had hotkeyed to the numbers will be performed. - As mentioned in the hotfix: "The Esc button does not remove focus from chat windows or close interface windows as it should. This issue will be corrected in the patch scheduled for December 17." Until then, to close a window you need to click outside it. But to prevent losing a target that you have selected: click on the map. |
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