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Mentoring

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Sluggo View Drop Down
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The One

Joined: 21 Aug 2013
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sluggo Quote  Post ReplyReply Direct Link To This Post Posted: 25 Nov 2013 at 6:18pm
Really?   The pixie set I got is maybe 30 peds total value.   I graduated after they 'fixed' the mentor thing after being broke for months.  Maybe they nerfed the armor since you remember it?

or maybe I got #W#$$#  by EU once again? Ouch

sluggo
As I have grown older, I have learned that pleasing everyone is an impossible task. Making them mad now, is a piece of cake :)
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MayBe View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote MayBe Quote  Post ReplyReply Direct Link To This Post Posted: 25 Nov 2013 at 7:36pm
Originally posted by Anarchist Anarchist wrote:

And the worth. Adj. Musca is around  140 -150 ped where the adj. Pixie is around 90 peds(full TT with no tiers).

Better to get the Musca in my opinion. Can always sell it and buy Pixie if you really want it.

I tried to graduate from the Arkadia space station but it did not work. Had to go planet side to complete my mentorship.
Can I ask when you did graduate? They only changed 'officially' the 19th, so before that there still may have been 'buggyness'?
A friend graduated a few days ago, while on a MS in Arkadian space. And received the Adjusted Musca without any problems. So that's why I wrote that you can also graduate in space (someone else had traveled past the Arkadian 'square', and received an Adjusted Pixie).
But to be sure I guess it is best to just go land on planet Arkadia itself.

And I hear people trying to sell their Pixie for about 40 ped total on the Quarry, so I don't think you got shafted too badly: 30 ped is TT value, right?
The Musca is listed on Entropedia for 84 ped total, but I have no idea if that is still current.
Since I have no inclination at all to sell my Musca, I haven't paid attention to the price. But I'll check it out when I'm ingame.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Anarchist Quote  Post ReplyReply Direct Link To This Post Posted: 25 Nov 2013 at 10:52pm
Sluggo the values I gave there is including MU not the TT values. 

More or less 3 - 4 weeks ago, MayBe. It was a little buggy, didn't go through the first time, even on the planet.

Unless the price dropped drastically, 40 peds is damn cheap for Pixie. Sold my set (4/7 ready to tier though) for 100 peds on caly. Used the money for space skilling to finish my mentorship. 

I work for GMC now and they require a 200 ped deposit before you can start. Used my adj Musca as collateral so did a calculation of the total set price 2 weeks ago and it worked out on +- 151 peds. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Anarchist Quote  Post ReplyReply Direct Link To This Post Posted: 25 Nov 2013 at 11:53pm
Back to the topic though. You can do your mentorship relatively fast if you have the peds. An ingame friend of mine, and also a regular ep tasker(one who does tasks :P) completed his mentorship in under a month. Mine took me about two months, although 75% of it was done via hunting.

Space skilling is a very fast way to complete it. Depending on whose boat you do it on it is 18.5 - 20 peds for every 5%. The cost is for one rk-5 and enough wire to finish it.
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The One

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sluggo Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 12:13am
Actually if you are going to skill mainly on a M ship, you will burn thru several RK-5's   ... if you are going to use this as your primary means, plan on eating a few dozen of them at least.

Not to mention your skill gain is not linear either.  As you get better, your progress becomes slower and costlier.

sluggo


Edited by Sluggo - 26 Nov 2013 at 12:14am
As I have grown older, I have learned that pleasing everyone is an impossible task. Making them mad now, is a piece of cake :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kombinacka Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 12:49am
Haha, as I said I would not want to anything from my mentor.
My boyfried get already a chopper, whole armor suite, some guns and he is taken for the TPs or L22 mob hunt for free all the time :))

It is a bit frustrating :-)) But I don't think I would enjoy it on his place :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GreySloth Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 4:21am
FYI, I did 95% of my discipleship by burning 24 rk-5 repairing on an MS. It wasn't cheap, but in the long run I expect the crafting skills i got to be of benefit ( a few crafting professions r lvl8+ and almost all the rest are lvl 6+)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Prosac Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 1:53pm
Originally posted by MayBe MayBe wrote:

Since the introduction of Arkadia, the disciples that were born on Ark would receive an Adjusted Musca armor (and red jeep ofc) as graduation gift. This happened no matter on which planet you graduated.

However, this was bugged lately, so since 19-11-2013 it has officially been changed:
Now everyone, regardless on which planet you are born, will receive the armor from the planet you are graduating on.
So if you are graduating on Arkadia you receive the Musca, while on Calypso and all other planets, you receive the Pixie.

Note also, that this is already valid in the planet's space; so if you are in space, but inside the Arkadian 'quarter', you will receive the Musca too.

The Musca has a better overall balanced protection. However, the total protection remains the same as the Pixie.
Biggest difference is the dramatically different look, though that is a matter of taste.


Thanks for this nice hint, so i think, i'll go for the Musca if i ever graduate, looks much more cooler than the Pixie.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote blitzer Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 4:33pm
Thanks for the hint Prosac. I cant wait to graduate. Ill be happy with any new armor, other than the stuff im wearing at caly right now....
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Anarchist Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 8:49pm
Like you say it is expensive but  those crafting skills will come in handy, especially the bp comprehension unlock.

So around 4% per rk-5 on average, if you used 24 for 95%. My average was 5% but much smaller set since i started from 75%.




Edited by Anarchist - 26 Nov 2013 at 9:04pm
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Sluggo View Drop Down
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The One

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sluggo Quote  Post ReplyReply Direct Link To This Post Posted: 26 Nov 2013 at 10:14pm
You get a lot of other tertiary skills too.  ship captian, other crafting related, mining etc.  Not a ton in them but a little bit.

Still it's nice.

sluggo
As I have grown older, I have learned that pleasing everyone is an impossible task. Making them mad now, is a piece of cake :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote klueless Quote  Post ReplyReply Direct Link To This Post Posted: 01 Dec 2013 at 3:21am
I agree with almost all of the posts here about getting a mentor, same time zone, same language, same life style ect ect....

I would also add in same playing style, This could be especially important for a non depositor / tight budget depositor looking for the best way to play without having to take out a second mortgage just to cover you till graduation, let alone for any time after and this doesnt stop at just pointing your students to here and saying "go on, knock yourself out and make peds".
It goes further than that as far as I am concerned and point my students to a whole plethora of sites that help with the game, ranging from youtube to entropedia and beyond (after all, any student should have a reading list Smile )
I have only had one person graduate so far, have one player log on every now and then, and one that I think could graduate really quickly, especially if she keeps earning the amounts she is doing on here, some days she earns more than i do in a week..... <SIGH!!!!> But it also means that she doesnt need to depo and more importantly is having fun.... And that is one thing that I expect all my students to be having....

On  a side note.... I do suggest to newbies to get a mentor fairly quickly, definitely within a week or two of starting if they can find someone they are comfortable with. After all they can always leave and you should be able to tell fairly quickly if you get on well with your mentor or not within a few sessions and within that time the mentor should have at least shown you some valuable resources for the game at the very least. So while you may lose the short time with your first mentor it wouldnt have been a totally wasted experience.

I for one do not give my students a great deal financially as I personally cannot afford it, but I do give them time out from me playing to help themm and in some ways this is more valuable than giving them a wad of peds and saying there ya go, class dismissed, kill things....

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Kombinacka Quote  Post ReplyReply Direct Link To This Post Posted: 01 Dec 2013 at 3:46am
I am bit antisocial and I like to play MMO solo as much as possible.
So I found a mentor from completly different timezone, I don't know much about him (he had decent info in register) and we don't spend too  much time chatting or things like that and I am  kind of happy like that :)

I know one very good mentor. Great even, he is online  all the time and he does sponzored hunts and mining trips for dispciples, he even introduce them to buyers and shows them everything.


I think both kind of mentors are good, the active and the silence, who give you hand when you asked them etc., but don't sponzore you. I wouldn't enjoy the one who is helping and doing everything for you, it would probably ruined my game to be "forced" do the thing I have no mood for atm., and when I could not discovered all the cool things my self.

I can't wait to be mentor my self (if I will stick with the game for so long, never sure about it, but I hope this is the one:), not sure which kind I am going to be, yet :)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Patrick Quote  Post ReplyReply Direct Link To This Post Posted: 06 Dec 2013 at 11:34am
Within two short days of starting the game, i found myself a pretty awesome mentor. He's from the UK and generally is on until about 3am his time, 10pm my time. so even though he is in a differen time-zone, we still are on always at the same time.

He tells me what to stay away from, he encourages me to play the game at my own pace, he gives me stuff, he doesn't hesitate to tell me when im not making a good decision, and he's all around fun to be around. We have plenty of conversation, plenty of laughs.

I'm 30% of the way through the mentorship and chugging along at a pretty good rate. for those of you who do not wish to mine or craft, you can graduate by hunting and doing repair in space. Hunting is the easiest way. you gain anatomy for killing things and there are low level monsters such as Feran and Carabok whose IFN missions have big anatomy rewards at stage 3. To hunt the Feran, you need at least a TT rifle with your skill in it at the max, a decent healing item, and some patience. The feran are easy to kill when you find the trick to them.

anyways, happy mentoring everybody. I know I can't wait to graduate so my mentor can have a good mark with a 5 star rating by his name. That arkadia armor looks pretty awesome too :)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius -- and a lot of courage -- to move in the opposite direction." -AE
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Post Options Post Options   Thanks (0) Thanks(0)   Quote BBGlobal Quote  Post ReplyReply Direct Link To This Post Posted: 06 Dec 2013 at 4:05pm
Originally posted by Patrick Patrick wrote:

you gain anatomy for killing things and there are low level monsters such as Feran and Carabok whose IFN missions have big anatomy rewards at stage 3. To hunt the Feran, you need at least a TT rifle with your skill in it at the max, a decent healing item, and some patience. The feran are easy to kill when you find the trick to them.


If I could go back and skill through the mentoring process again I would have used Rifle, but I was told that Pistols had a bigger user pool. 300PED was all it took on Feran with Herman CAP TT-R x2, vs 7 RK-5 and enough WW to unlock BPC using those 7 tools. Lateral gains were the big thing back then, whilst engineering farm on MS was still alive, for the niche market of chipping out 1600 skill, losing 10% (only when using an ESI looted by oneself) and rinsing repeat - still works out thousands of PED cheaper than skilling at the crafting terminal.


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